He can hit the enemies from afar and use his Super to dash towards zones. As a Hunter, he can use his Speed Zone Gadget for enhanced mobility and he can continuously poke the Big Boss while dashing unpredictably and quickly.
This recharges Stu's Super if the shot lands, which allows him to continuously poke, and once they’re low on health, you can use your Super to get close to them and burst your attacks to finish them off. He can fire a shot at an enemy, then dash backwards to avoid their counter fire.
Stu can poke effectively by using his Super, his fast unload speed, and his attack’s fast Super charge rate.Thus, auto-aiming is useful to escape from enemies chasing you or to engage long-ranged Brawlers by dashing randomly and dodging their shots. When Stu’s Super is auto-aimed, he dashes in the direction that he is facing.He can also use it at the team’s spawn point of the map to help him and his allies get back into action after being defeated or as a temporary shield to block shots from enemies that can’t hit multiple targets. Stu’s Speed Zone Gadget should be kept behind obstacles so it’s protected from enemies.In addition, Stu can self-pass by kicking the ball/trophy ahead and dashing forward to retrieve it back, then continuously hitting the enemies from afar to recharge and chain Supers so he can dash towards the ball/trophy. Stu is outstanding in Brawl Ball/ Trophy Thieves/ Volley Brawl/ Basket Brawl because of his high mobility with his Super.Stu can use his Super to dodge an attack once, get another hit that recharges his Super, and use the Super again to escape unharmed. Since Stu charges his Super with only one hit despite being the slowest assassin, he can easily escape with his Super in dangerous situations, which makes him highly mobile and allows him to dodge enemy fire with ease.Stu heals for 400 health when using his Super. "Using his Nitro Boost Super restores 400 of Stu's health."